Additionally, for those who are looking for fearsome adversaries to reach an even greater glory, they can also look forward to player-versus-player battles that will go down in the history books if they so choose to wage them.
The structure and progression within Tartarus has not been altered from the original game whatsoever, but has been expanded with more environmental variety to encourage exploration, and sports unique visual effects accomplished by the game's use of Unreal Engine 4, such as improved lighting. The fatigue mechanic has been completely removed to reflect subsequent entries, making it so that the party is unable to tire during exploration, thus pelo longer affecting their battle performance. Each floor within Tartarus also houses breakable objects in the form of fire effigies that can be swung at to obtain hidden treasure and items.
By registering Personas, you can recall them at any time for a price. You must re-register as the Persona levels up and gains more Skills to keep what it has learned, but doing so increases the price.
For me, the most potentially exciting changes to life outside of hunting Shadows were made inside the dorm that make it feel like the main character actually co-exists there with a half-dozen classmates. The rooftop, the kitchen, Fuuka's DVD player, and the bookshelf are all now available to use in one's free time for gardening, cooking, or watching movies, or reading with a friend or reading to improve your three character traits.
In the midst of chaos, you awaken to your Persona—a powerful force that can be used to fight back.
Chasing the truth behind the Dark Hour, the existence of personas, and the rising cases of Apathy Syndrome that’s overtaken the world like a widespread pandemic creates an unmistakable existential dread that lingers over this world.
Though it's based on Persona 5's Showtime, Theurgy attacks require heightened emotional states and have special conditions personalized to each character to activate, so it takes more strategy to pull off. I didn't spend enough time grinding in Tartarus to get to everyone's moves, but from what I did see, the results are devastating for the enemy.
These Theurgies are an awesome addition to the game as not only do their animations look flashy and cool, but they also deal a metric ton of damage which can bypass enemy resistances. Not to mention, the main character’s Theurgy is a throwback to the Fusion Spell mechanic from the original Persona 3.
The story was more captivating thanks to the improved writing and new scenes and the characters were more endearing. Also, the combat system and dungeon crawling were faster-paced and more fun to play.
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Some sources suggest that Max Charm gives a 1.51 multiplier to Social Link points. Unfortunately I haven't been able to confirm this, but this mechanic has been confirmed to exist in Portable which makes it likely this mechanic exists in this game as well.
Some floors are linear corridors like in the original, while others are now labyrinthine-like mazes in which you could become lost if you’re not using the map correctly.
As she is the head of the fencing team, she wields one-handed swords in battle. Her unique Persona is Penthesilea, specializing in ice and healing skills.
But as shallow or awkward as some of them may be, there are valuable little stories to be found in Social Links that either feed into the broader message about finding purpose or are just entertaining enough to see to their conclusion.
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